Game guide · CXCWGS
Know the goal in Mastermind
Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The computer chooses four positions from six colours; repeated colours are allowed. Keep the goal in mind before your next move.
Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.
Practice with a purpose
Keep the goal in view while choosing a move. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. Try the rule on the board, then read the next instruction.
What you are aiming for
Read the position before choosing your next action. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Start a new round when you are ready to try again.
The order of play
- The computer chooses four positions from six colours; repeated colours are allowed.
- Select a code position and then choose a colour. Fill all four positions.
- Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
- Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
- Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.
Controls
Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled.
Put the rules into context
The example and rules describe the same game you can play above. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Keep the goal in mind before your next move.
A mistake to avoid
Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Try the rule on the board, then read the next instruction.
Questions that come up during play
For this game, what is the aim of Mastermind?
Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The game is played locally in your browser.
When I start, how do the controls work?
Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Scores here do not represent cash or prizes.
During a round, can you show an example?
For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. Use the labelled controls for your next action.
For this game, which mistake should I avoid?
Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. The worked example offers another way to follow the rule.
When I start, what rules and limits are used here?
Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. The game is played locally in your browser.
For this game, how many people can play here?
Solo. This is local browser play, not internet matchmaking. No download or player account is required.
Can the secret repeat a colour?
Yes. Any of the six colours can appear more than once. A new round resets the current game.
On this page, what does misplaced mean?
The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. No download or player account is required.
Are colour numbers part of the rules?
They are labels for accessibility; the number and its colour refer to the same peg choice. A new round resets the current game.
When I start, can I see the answer?
The answer is shown when you solve the code or use all ten guesses. No download or player account is required.